m (i before e accept after c :D)
Tags: apiedit, Visual edit
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Revision as of 13:37, 20 June 2016
Edon Specific Sub Races
Elf only. Cannot be Good. Underdark only.
Darkvision: Spell Resistance: Innate spell resistance of 10 plus 2 every 4 levels. Spell-Like Abilities: 1/day - Darkness, Faerie Fire.
Light Sensitivity: -5 to saving throws verses light based spells.
Dwarf only. Cannot be Good. Underdark only.
-2 Charisma. 5% magic damage immunity. +4 Move Silently, +2 Appraise, Craft Weapon/Armour, +1 Listen/Spot. Light Sensitivity.
Gnome only. Underdark only.
Racial Spells: Summon Earth Elemental (scales with level) and Ghostly Visage. Light Sensitivity.
Human only. Cannot be evil. Surfacer only.
+2 to Wis and Chr. -2 to Str and Con. Resistance 5 to cold and electrical.
Human only. Cannot be good. Cannot be Undead.
+2 to Dex and Int. -2 to Chr. Resistance 5 to acid and fire. 10% vulnerabilty to divine.
Half Orc only. Cannot be Undead. Cannot take Dragon Disciple.
+2 Str and Con. -2 Dex and Wis.
Half Orc only. Cannot be Undead.
Innate regeneration 1+1 per 10 levels. 25% Vulnerability to acid and fire.
Elf only. Cannot be Evil. Surfacer only.
+2 Dex and Chr. -2 Str.
Spell like Ability: Gust of Wind. 1xday. Claustrophobia: -2 AB and Will when underground.
25% damage immunity against piercing and slashing.
25% vulnerability to bludgening damage and divine damage.
Critical Immunity buff: Once per day ability that makes them immune to criticals. With duration being about 2 rounds per level.
Self Concealment 2. +5 to Move Silently & +5 to hide.
Light Sensitivity: -5 to saving throws verses light based spells. 25% vulnerability to divine damage.
Automatic vampiric regen 1+1 per 10 levels. Spell Focus: Enchantment.
Light Blindness: -5 to saving throws verses light based spells. 25% vulnerability to divine damage.